None of this is really worth a news story in itself, but there's been a few minor updates to various things recently that you might be interested in.
FlaYmz gets new site designFlaYmz' site has had a makeover. FlamYz is a coding group that is to produce games for the
Microdigital Omega. Currently, their first game is nearly complete; only the introduction needs to be finished. pT, an ex-VOTI member, is working on this - with Lee Johnston providing the music.
Surgeon 0.08 releasedJeffrey Lee aka Phlamethrower has released a new version of
Surgeon, the
Asylum level editor. It's only a minor
update, with no new features, but is worth having as it makes it less likely you'll lose all your work.
BeebIt goes 32-bitA new version of
Michael Foot's Beeb emulator
BeebIt has been released; and is now 32-bit compatible. Some of his other
software has also been updated; of interest to you lot is RISC OS ports of Dare Devil Denis (I wasted hours on that on my BBC...), Chuckie Egg, Guardian, Cybertron Mission, and Dungeon Adventure. LEDScroll has also been updated; this fun little silly puts a nice scrolling LED display on your desktop, which you can get to display any text file you like!
The Iconbar if you haven't seen it already -
Jason Tribbeck is being silly.
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Bits 'n' pieces |
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(20:58 11/2/2003) John Hoare (21:10 11/2/2003) Michael Foot (21:20 11/2/2003) Andrew Weston (11:08 12/2/2003) John Hoare (18:28 12/2/2003) Guest (19:47 12/2/2003) Guest (20:26 12/2/2003) The Doctor (21:48 12/2/2003) Andrew Weston (10:14 13/2/2003) Guest (19:51 13/2/2003) Andrew Weston (10:54 14/2/2003) Guest (19:59 14/2/2003) Michael Foot (19:20 16/2/2003) Andrew Weston (10:55 20/2/2003) Michael Foot (19:46 20/2/2003) Guest (23:02 21/2/2003)
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Guest |
Message #87478, posted at 20:58, 11/2/2003 |
Unregistered user
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While BeebIt and the others have been made 32 bit compatible, I have no idea whether or not they will work on an Iyonix. Does the Iyonix support low res modes such as BBC Modes 7 and 12? If anyone would care to try, I'd be very interested to know what you find.
Michael Foot |
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John Hoare |
Message #87479, posted at 21:10, 11/2/2003, in reply to message #87478 |
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Just to say Michael - I love your Dare Devil Denis port :-) Pity I'm so useless at it... |
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Michael Foot |
Message #87480, posted at 21:20, 11/2/2003, in reply to message #87479 |
Unregistered user
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Cheers. I'm very happy with the way DDD and Chuckie Egg have turned out too. The other 2 are not so good because they use BBC Envelopes for their sound which I've not had any success in emulating yet. :( |
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Andrew Weston |
Message #87481, posted at 11:08, 12/2/2003, in reply to message #87480 |
Unregistered user
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Could you add support for UEF tape files which exist commonly for the Electron? :D |
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John Hoare |
Message #87482, posted at 18:28, 12/2/2003, in reply to message #87481 |
Unregistered user
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http://www.argonet.co.uk/users/a.m.conroy/
A far better version of Kingdom, by Andrew Conroy :-) |
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Guest |
Message #87483, posted at 19:47, 12/2/2003, in reply to message #87482 |
Unregistered user
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Andrew, you can use BBCFiles to extract UEF files. It's probably better if you use the extracted files and I change BeebIt to ignore *TAPE commands.
Michael Foot |
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Guest |
Message #87484, posted at 20:26, 12/2/2003, in reply to message #87483 |
Unregistered user
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Or you use the cracked ADFS version of whatever you were wanting to play as long as you can get the files out of the image. |
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The Doctor |
Message #87485, posted at 21:48, 12/2/2003, in reply to message #87484 |
Unregistered user
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Unfortunately it's not the *TAPE commands that cause the problems with UEF files, it's the constant CHAIN"" or *RUN commands in the files.
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Andrew Weston |
Message #87486, posted at 10:14, 13/2/2003, in reply to message #87485 |
Unregistered user
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Yes that's right and that's what stops the converted UEFs in their tracks. |
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Guest |
Message #87487, posted at 19:51, 13/2/2003, in reply to message #87486 |
Unregistered user
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The particular game that I suspect Andrew wants to play is available as a naughty, cracked ADFS disk image. I don't think the CHAIN"" and */ problems are going to affect it much.
But for tape games, no tape support means no games. :( |
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Andrew Weston |
Message #87488, posted at 10:54, 14/2/2003, in reply to message #87487 |
Unregistered user
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And have you been naughty Sir? :) |
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Guest |
Message #87489, posted at 19:59, 14/2/2003, in reply to message #87488 |
Unregistered user
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I'm not telling. Suffice to say I have the original not far from where I'm typing this... |
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Michael Foot |
Message #87490, posted at 19:20, 16/2/2003, in reply to message #87489 |
Unregistered user
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I've had it confirmed that the Iyonix does not support mode 7 nor does it support modes with less that 256 colours. This means I'll need to re-write all the screen mapping routines and also implement an emulation of teletext before it will work. |
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Andrew Weston |
Message #87491, posted at 10:55, 20/2/2003, in reply to message #87490 |
Unregistered user
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David - if you remember that disk image is an adf file which Beebit doesn't support iirc. |
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Michael Foot |
Message #87492, posted at 19:46, 20/2/2003, in reply to message #87491 |
Unregistered user
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Yes, BeebIt does support interleaved and non-interleaved ADFS images. Both Master 128 and Master Compact modes emulate the 1770 FDC and read/write ADFS images fine. |
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Guest |
Message #87493, posted at 23:02, 21/2/2003, in reply to message #87492 |
Unregistered user
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But this is the Electron version and using an ADFS. I think you could get an ADFS upgrade for the electron but I'll have to wait for Electron emulation to get it to work. |
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